LR-Minigames

LR-Minigames LR-Minigames LR-Minigames LR-Minigames LR-Minigames
  • LR-Minigames
  • LR-Minigames
  • LR-Minigames
  • LR-Minigames
  • LR-Minigames

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๐ŸŽฎ Master the Challenge with Legends: Minigames v1.0

Welcome to Interactive Gameplay!

Transform your RedM server with Legends: Minigames v1.0 โ€“ the ultimate solution for immersive, skill-based challenges. Three unique minigame styles with complete customization bring dynamic gameplay mechanics to any interaction. From lockpicking and crafting to fishing and drug production, these beautiful, RDR2-inspired minigames add tension and skill to every action. Will your players master the challenge or face the consequences of failure?

Features at a Glance:

๐ŸŽฏ Three Unique Minigame Styles

โšก Skill Check: Rotating needle minigame with timing precision

๐Ÿ”ข Sequence: Memory-based key sequence challenges

๐Ÿ‘† Mash: Rapid-fire button mashing under pressure

๐ŸŽจ Native RedM/RDR2-inspired UI design

๐Ÿ”Š Integrated native RedM sound system for immersive feedback

โš™๏ธ Highly Customizable

๐ŸŽš๏ธ Adjustable difficulty per minigame style

โฑ๏ธ Configurable timers, speeds, and success zones

โŒจ๏ธ Custom key bindings for all minigames

๐ŸŽจ Fully customizable colors for success/fail feedback

๐Ÿ”ง Global enable/disable toggle for testing

๐ŸŽญ Skill Check Minigame

๐ŸŽฏ Rotating needle with precision timing

๐Ÿ“ Adjustable success zone size (10-90 degrees)

โšก Variable rotation speed (0.5x - 2.0x)

โŒจ๏ธ Customizable trigger key

๐ŸŽช Random zone positioning for variety

๐Ÿง  Sequence Minigame

๐Ÿ”‘ Static key sequence memory test

โฑ๏ธ Configurable time limits

๐Ÿ”ข Variable sequence length (1-10+ keys)

๐ŸŽฒ Customizable key pool (WASD, QWERTY, etc.)

โŒ Instant fail on wrong input for added pressure

๐Ÿ’ช Mash Minigame

๐Ÿ‘Š Rapid button mashing challenge

โณ Time-based completion with visual timer

๐Ÿ“Š Adjustable click requirements

โŒจ๏ธ Custom mash key selection

๐Ÿ“ˆ Real-time progress visualization

๐Ÿ”Œ Developer Friendly

๐Ÿ“ฆ Simple export function: `exports['lr-minigames']:StartMinigame()`

โœ… Promise-based returns (true/false)

๐ŸŽฎ Automatic cleanup on resource stop

๐Ÿ”ง Auto-win mode when disabled for testing

๐Ÿ“ Comprehensive configuration file

๐Ÿ› ๏ธ Clean, documented code structure

๐ŸŽจ User Interface

๐Ÿ–Œ๏ธ Authentic RedM/RDR2 aesthetic

โณ Smooth animations and visual feedback

๐ŸŽฏ Clear success/fail indicators

๐Ÿ”Š Native game sound integration

๐Ÿ“ฑ Responsive design that fits any screen

โš™๏ธ Configuration Features

๐ŸŽฏ Per-style difficulty settings

๐ŸŽจ Custom UI colors for branding

๐Ÿ”Š Configurable audio cues

โŒจ๏ธ Flexible key bindings

๐Ÿ”„ Default style selection

๐Ÿ”Œ Global enable/disable switch

๐Ÿ’ป Implementation Examples

๐Ÿ”“ Lockpicking systems

๐ŸŽฃ Fishing mechanics

โš—๏ธ Drug production

๐Ÿ› ๏ธ Crafting systems

๐Ÿ”จ Mining operations

๐ŸŽฒ Any skill-based interaction

๐Ÿ“‹ Usage Example

```lua

-- Basic Usage

local success = exports['lr-minigames']:StartMinigame()

```

```lua

-- Custom Settings

local success = exports['lr-minigames']:StartMinigame({

style = 'skill_check', -- or 'sequence' or 'mash'

speed = 2.0, -- skill_check speed

zoneSize = 30, -- skill_check zone

time = 8, -- sequence/mash timer

amount = 7, -- sequence keys

clicks = 20 -- mash requirement

})

```

โœ… Key Features

๐ŸŽฎ Three distinct gameplay styles for variety

โšก Lightweight and optimized performance

๐ŸŽจ Fully customizable appearance and difficulty

๐Ÿ”Š Seamless native audio integration

๐Ÿ“ฆ Easy integration with any resource

๐Ÿ› ๏ธ No external dependencies required

๐Ÿ”ง Open config and UI files for customization

Dependencies:

๐ŸงฉStandalone

๐Ÿ“บ Video Showcase:

Soon!

โœ… Compatibility: VORP