LR-Campfire

LR-Campfire

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πŸ”₯ LR-Campfire β€” Legends Studio

Placeable campfires for RedM β€” a real fire that burns, dies, and can be cooked on. Server-authoritative, fully configurable, professional NUI.

πŸ•οΈ Placement

β€’ 3 campfire items: Small / Normal / Large (2 / 3 / 4 cooking spots, different fuel capacity)
β€’ Ghost preview that follows your aim, rotate, confirm / cancel
β€’ Rules checked on client and server: slope, water, roads, interiors, blocked zones, distance to towns & other fires, per-player limit
β€’ Cancels on death, ragdoll or walking away β€” item refunded if the spot is rejected
β€’ Gang integration: members controlling a town (legends-gang) can build inside its exclusion radius

πŸ”₯ Fire Lifecycle

Unlit β†’ Burning β†’ Embers β†’ Extinguished

β€’ Real fuel: every log / coal adds burn time, up to the fire's capacity
β€’ Light with a match (consumed) or flint (kept) β€” configurable chance to fail
β€’ Weather matters: rain & wind burn fuel faster, heavy rain puts the fire out
β€’ Embers still cook (slower) and can be stoked back to a full flame
β€’ Put out with a shovel (or bare hands) β€” leftover fuel is kept
β€’ Per-state particles & light; props stream in/out around players

πŸ– Cooking

β€’ Recipe book with categories, cook time, XP, rank requirement, tools (kept or consumed), multi-item results
β€’ Cook a stack of up to 5 per spot, several spots per fire
β€’ Leave food too long and it burns to burnt_food
β€’ Cooking skill with 4 ranks: Greenhorn β†’ Camp Cook β†’ Trail Chef β†’ Master β€” faster cooking, longer grace before burning, better lighting odds
β€’ Optional learned recipes: hide a recipe until the player reads a recipe card (same system as LR-Drugs)
β€’ "Show only what I can cook" filter, pagination, live progress on every spot