π₯ LR-Campfire β Legends Studio
Placeable campfires for RedM β a real fire that burns, dies, and can be cooked on. Server-authoritative, fully configurable, professional NUI.
ποΈ Placement
β’ 3 campfire items: Small / Normal / Large (2 / 3 / 4 cooking spots, different fuel capacity)
β’ Ghost preview that follows your aim, rotate, confirm / cancel
β’ Rules checked on client and server: slope, water, roads, interiors, blocked zones, distance to towns & other fires, per-player limit
β’ Cancels on death, ragdoll or walking away β item refunded if the spot is rejected
β’ Gang integration: members controlling a town (legends-gang) can build inside its exclusion radius
π₯ Fire Lifecycle
Unlit β Burning β Embers β Extinguished
β’ Real fuel: every log / coal adds burn time, up to the fire's capacity
β’ Light with a match (consumed) or flint (kept) β configurable chance to fail
β’ Weather matters: rain & wind burn fuel faster, heavy rain puts the fire out
β’ Embers still cook (slower) and can be stoked back to a full flame
β’ Put out with a shovel (or bare hands) β leftover fuel is kept
β’ Per-state particles & light; props stream in/out around players
π Cooking
β’ Recipe book with categories, cook time, XP, rank requirement, tools (kept or consumed), multi-item results
β’ Cook a stack of up to 5 per spot, several spots per fire
β’ Leave food too long and it burns toburnt_food
β’ Cooking skill with 4 ranks: Greenhorn β Camp Cook β Trail Chef β Master β faster cooking, longer grace before burning, better lighting odds
β’ Optional learned recipes: hide a recipe until the player reads a recipe card (same system as LR-Drugs)
β’ "Show only what I can cook" filter, pagination, live progress on every spot